Tomo’s Pokétips – Gym Leaders
Hello there future Pokémon masters! Remember me? No!? Well I’m the guy from podcast 3 that you might have thought “this guy knows a bit too much about Pokémon” about, but now you can too! All you have to do is pay- nah, just kidding it’s free. We’re starting with the first gym (well we would wouldn’t we?).
The Trio Badge
The first Unova gym is very different from past Pokémon regions, the leader you fight depends on your starter, you will fight the leader with the Pokémon that as a type advantage over your starter! Unfair I know but there are ways around it. East of Striaton City is the Dreamyard; there you will find someone who will give you one of 3 Pokémon, Pansage (grass), Pansear (fire) or Panpour (water). The Pokémon you get is determined by your starter. You will be given the one weak against your starter. This means the Pokémon you get will have an advantage over the gym leader. Another little tip before we properly get started: you will have to fight Cheren before you can enter the gym and when you win you will be given some berries. Before you fight the gym leader, let the Pokémon you are going to use in the fight hold one of the berries, it’ll save a turn using healing items. Let’s look at the stats:
Leader: Cilan/Chili/Cress Type: Grass/Fire/Water
Pokémon: Lillipup Lv. 12, Pansage/Pansear/Panpour
It’s more than likely that your starter is your strongest Pokémon – use it to take out the Lillipup. His monkey can easily be taken out by your monkey even if you haven’t really trained it. If you’re lucky only your berry gets used up and you don’t have to worry about healing. Just keep spamming your one move which is super effective against his Pokémon. A word of advice, if you are fighting Pansear its Incinerate will burn your berry making it unusable. That’s it, it’s pretty simple so don’t stress out about it! When you win you’ll get the Trio Badge and TM83 Work Up.
Pokémon to avoid using: There aren’t really any Pokémon to avoid at this point, just try not to use your starter against his final Pokémon if you can help it.
Pokémon to use: Your monkey, chances are you might not even use it after this match but it’s really useful here.
The Basic Badge
Let’s get fired right in! Here are the stats:
Leader: Lenora Type: Normal
Pokémon: Herdier Lv. 18, Watchog Lv. 20
Before this fight I advise you head west of the city, there you will find wild Timburr, Throh and/or Sawk. Any of these Pokémon will help, as the normal type’s one and only weakness is the fighting type. If you picked Tepig chances are it’s evolved by now meaning it’s gained a fighting type making it very helpful. Herdier’s ability is Intimidate which lowers the attack of your Pokémon so watch out for that. Watchog knows Hypnosis which can get irritating. Just keep chipping away at their health and eventually you should have taken care of them. When you win you get the Basic Badge and TM67 Retaliate.
Pokémon to avoid: Again at this stage there are no wrong pokemon so just use what you think is right.
Pokémon to use: A fighting pokemon will really help in this fight.
Playing with doctors and nurses
Outside Pinwheel forest you’ll notice a woman in a nurses outfit, (if you didn’t there’s something wrong with you). This brings up an interesting point that will come in handy for the rest of your adventure. The Unova region is massive compared to past generations. To put it simply the distance between cities is larger than ever before, meaning you have to travel longer to get to a Pokémon Center. If you see a doctor or nurse challenge them to a battle, when you win they will heal your team! They’ll do that every time you talk to them after that point.
The Insect Badge
Clowns! Clowns EVERYWHERE! AAAAAAAAAAAAAAAAAAAHHHHH! Just kidding folks, but if you do have a fear of clowns you might struggle here. Maybe you should watch It, that way these clowns don’t look so bad by comparison, or you’ll go mad, moving on. Let’s look at the stats:
Leader: Burgh Type: Bug
Pokémon: Whirlipede Lv. 21, Dwebble Lv. 21, Leavanny Lv. 23
If you chose Tepig, again you kind of lucked out, as fire and fighting are both resistant to bug type moves, fire also being super effective against bug. If you have a Blitzle it might have learned Flame Charge by now which will come in handy. It’s also worth a trip up north to route 4 to get a Darumaka. I would say seriously consider this, when it evolves into a Darmanitan it becomes a powerful ally. If you are relying on fire Pokémon watch out for Dwebble, its rock moves will be super effective and in fact the same applies if you are using flying Pokémon. In a strange twist of fate Burgh’s strongest Pokémon is his weakest having a double weakness to fire and flying moves. When you win you’ll get the Insect Badge and TM76 Struggle Bug
Pokémon to avoid using: Dark, psychic, grass, all weak against bug moves. Grass is also weak against poison making it fairly useless here.
Pokémon to use: Fire, flying, rock and water. Fire, flying for his first and last Pokémon, rock for his first and second and water for his second, with this information it should be a piece of ant covered cake.
Next time purple balls?
The Hidden Master Ball
In the Castelia City Pokémon Center you’ll see a man dressed in black on the top floor. He gives you items for so many trades you make. After 50 trades he’ll give you a Master Ball. This is a Poke ball that will catch any Pokémon without fail. You get another Master Ball in the game but this isn’t until after you beat the 8th gym. What you would want a Master Ball at this stage in the game for I have no idea, but it’s worth knowing, after all two balls are better than one. Sorry to any one balled men or even women that are offended by that…
The Bolt Badge
What’s that in the sky? A flying Pikachu? No… it’s just an Emolga… but in all seriousness I remember the Bolt Badge battle being quite irritating, but not difficult. Let’s look at the stats:
Leader: Elesa Type: Electric
Pokémon: Emolga Lv. 25 (x2), Zebstrika Lv. 27
Don’t let your guard down because she’s hot…just me that thinks that? Moving swiftly on – all of her Pokémon know the move Volt Switch, which is the reason the fight is so irritating. It’s got a decent amount of power behind it and switches the user on use. Usually I’d suggest using a ground type Pokémon for an electric battle but Emolga is Electric/Flying meaning ground type moves won’t work, which results in a stalemate for sorts. Using ground Pokémon is still an option if you use non-ground type moves but Emolga’s ability, Static, has a chance of paralyzing your Pokémon. Personally I feel it might be best to keep a ground Pokémon for her Zebstrika. A rock Pokémon is good for Emolga, although it can be affected by Volt Switch. If you can get her down to one Pokémon Volt Switch loses most of its potency. On winning you receive the Bolt Badge and TM72 Volt Switch.
Pokémon to avoid using: Your starter, no matter who you picked at the start, won’t be much use here. Although Grass Pokémon are resistant to Electric moves both Emolga know a Flying type move and Zebstrika knows a Fire type move. Your fire starter has probably evolved by now gaining a secondary Fighting type making it vulnerable to Emolga as well, and any person that sends a water Pokémon against an electric one deserves everything they get. The same goes for flying poékmon.
Pokémon to use: Ground and rock. A Sandile might come in handy, if you can evolve one all the better, it’s quite lucky you can catch them on route 4 (just before Nimbasa City). If you caught a Roggenrola or a Drilbur in Wellspring Cave then you can really put them to use here, especially if you can evolve them.
The Quake Badge
Welcome to America! We’re taking on a cowboy! WOOOO! Let’s look at the stats:
Leader: Clay Type: Ground
Pokémon: Krokorok Lv. 29, Palpitoad Lv. 29, Excadrill Lv. 31
Try to not let any of your Pokémon get knocked out by his Krokorok, its Moxie ability makes it stronger for each KO. For a ground battle I would usually suggest a water Pokémon but Palpitoad kind of throws a spanner in the works. Grass is probably the best type to use here (another reason for those that chose Snivy to be smug). If you don’t have a grass Pokémon there are some on route 6 just next to the city. In theory this should be a pretty simple fight but that Excadrill is a tank. Excadrill have a naturally high attack but having the move Hone Claws just needlessly complicates things, being able to KO your Pokémon with one hit. You’ll need something fast and powerful to take it down. When you win you’ll get a Quake Badge and eventually Clay will give you TM78 Bulldoze.
Pokémon to avoid using: fire, rock, ice…it’s quite a long list. As a type ground is one of the best offensively. All of Clay’s Pokémon have dual types adding the list of Pokémon that wouldn’t be good to use, such as psychic.
Pokémon to use: water, grass and fighting. A strong water Pokémon is brilliant for everything but Palpitoad, which has a double weakness against grass. A fighting Pokémon should be good against Krokorok and Excadrill.
The Jet Badge
It almost feels pointless to give advice for this battle. To get to Misralton City you have to get through Chargestone Cave, a place teeming with electric Pokémon, basically winning the match before it’s started. But what the hell I could never ignore a hot girl…even if they do it to me. Let’s look at the stats:
Leader: Skyla Type: Flying
Pokémon: Swoobat Lv. 33, Unfezant Lv. 33, Swanna Lv. 35
A strong electric or rock type Pokémon will do you wonders here, but if you are planning on using a rock Pokémon, watch out for Swanna as its part water. I seriously can’t recommend Klink enough, as a steel Pokémon it has a resistance against most of Skyla’s Pokémon’s moves it also learns electric type moves. When you win (trust me it shouldn’t take long) you’ll get the Jet Badge and TM62 Acrobatics.
Pokémon to avoid using: if you chose the fire starter you’ll be at a disadvantage, same goes for the grass starter (not so smug now are you? HA!). Bug Pokémon as well, with the exception of Joltik, being a bug and electric Pokémon means that flying moves will only do neutral damage, he’s not as fragile as he looks, try to evolve him if you choose to use him.
Pokémon to use: Electric, Rock and Ice. Any of these Pokémon or Pokémon with these types of moves, just keep in mind what I said before. If you do decide to go with Klink it’ll come in handy for the gym.
The Freezer Badge
Brycen looks tough, I mean look at him: it’s freezing in his gym and he’s hardly wearing anything, but just look at his team, an ice cream, an emo snow flake and a… polar bear. Right, fair enough on the last one. Let’s look at the stats:
Leader: Brycen Type: Ice
Pokémon: Vanillish Lv. 37, Cryogonal Lv. 37, Beartic Lv. 39
Is a game supposed to get easier the further you get in? No, I didn’t think so. There shouldn’t really be anything here to surprise you, they’re all pure ice type so you don’t have to worry about any secondary types. If you plan to use a rock Pokémon watch out for Vanillish’s Mirror Shot and Beartic’s Brine (same goes for a fire Pokémon against Beartic). Winning gets you the Freezer Badge and TM79 Frost Breath.
Pokémon to avoid using: Grass (HA!), dragon, flying. Try to avoid these and you’ll be fine.
Pokémon to use: Choosing Tepig finally comes in handy! By now it should be an Emboar fire/fighting which will really come in handy for this match. I personally recommend Darmanitan because of its decent speed and amazing attack, I seriously I think 3 Fire Punches from him will take down his entire team. Other useful types are rock and steel.
Are you guys nervous? You should be, next up is the 8th and final badge. It’ll be Legen- wait for it…
The Legend Badge
-dary! I feel a bit light headed, let’s just get on with it! Let’s look at the stats:
Leader: Drayden (Black)/ Iris (White) Type: Dragon
Pokémon: Fraxure Lv. 41, Druddigon Lv. 41, Haxorus Lv. 43
Dragon Pokémon are notoriously difficult to deal with. They have naturally high stats and relatively few weaknesses, those being ice and other dragons. There’s not really much advice I can give you for what to do, mostly what to avoid doing. It’s good to remember that the only type that can resist dragon type moves are steel Pokémon. And something that could resist their other moves, dark, fighting and normal. It’s not a particularly difficult battle but keep plenty of healing items. Win and you’ll get the Legend Badge and TM82 Dragon Tail.
Pokémon to avoid using: Dragon Pokémon are resistant against fire, water, grass and electric. So all the starters are pretty much useless or are they? Fun little fact most water Pokémon can learn ice type moves, which makes Samurott fairly useful in this battle.
Pokémon to use: Like I said before, ice or dragon, although with dragon you run a bit of risk yourself.
The Elite 4, Part 1 – Shauntal
The Elite 4 are 4 powerful Pokémon trainers that are fought consecutively without a break, so stock up on healing items. The Elite 4 is usually followed by the champion, but the game’s plot is mixing things up this time. There are 2 versions of the Unova Elite 4 as after completing the game’s main story you get the chance to fight a super powered Elite 4! The Unova Elite 4 is different from previous games as the members can be challenged in any order. Don’t forget to heal your team after every battle. Shauntal’s room is located above the staircase located at the bottom left of the main area. She’s cute but quite shy which makes her so much more approachable…ahem…let’s look at the stats:
Elite 4 Member: Shauntal Type: Ghost
Pokémon: Cofagrigus Lv. 48, Jellicent Lv. 48, Golurk Lv. 48, Chendelure Lv. 50
Her team has quite a nice mix of types; let’s get that Cofagrigus out of the way first. It’s got a high defence which makes it annoying. What’s very likely is you’ll get close to knocking it out only for Shauntal to heal it. It also means that whatever Pokémon attacks it will have its ability changed to Mummy, meaning if you’re using a Pokémon that relies on its ability, it could cause some problems. A strong electric or grass Pokémon should make short work of Jellicent, just watch out for its ability as it could disable the move you use. Golurk and Chandelure should be easy targets for a fast and powerful water Pokémon.
Pokémon to avoid using: Bug and poison Pokémon only do half damage to ghost Pokémon. Normal and fighting Pokémon have no effect on ghost Pokémon.
Pokémon to use: The types mentioned before should be considered, Ghost pokemon are super effective against each other, but a dark type is probably the best way to go.
The Elite 4, Part 2 – Grimsley
Wow, so all vampires really are gay now aren’t they? He’s located atop the staircase at the top left of the main area. Let’s look at the stats:
Elite 4 Member: Grimsley Type: Dark
Pokémon: Scrafty Lv. 48, Krookodile Lv. 48, Liepard Lv. 48, Bisharp Lv. 50
Fighting Pokémon! A powerful fighting Pokémon should give you a clean sweep. A Darmanitan with Hammer Arm: its fire typing should really help with Bisharp. Liepard and Bisharp both know flying attacks, so watch out for that and you should be fine. There’s not much to say, personally he was one of the easiest matches.
Pokémon not to use: ghost and psychic, both weak against dark Pokémon, psychic moves don’t even have an effect on dark Pokémon.
Pokémon to use: fighting is really handy for any of them, possibly a grass or water for Krookodile and fire for Bisharp. No matter what starter you picked you’ll have the chance to use them here.
Two down two to go!
The Elite 4, Part 3 – Marshal
Those are some eyebrows! To see them all you have to do is go up the stairs at the bottom right of the main area. Let’s look at the stats:
Elite 4 Member: Marshal Type: Fighting
Pokémon: Throh Lv. 48, Sawk Lv. 48, Conkeldurr Lv. 48, Mienshao Lv. 50
I would suggest a flying Pokémon but all of his Pokémon know at least one rock move, meaning you can’t guarentee them surviving. I was putting all my hopes on my Swoobat; he got KO’ed by the second Pokémon. Fighting Pokémon aren’t known for their special defence so psychic is probably the best way to go. They are all pure fighting type, so there are no type combinations to worry about.
Pokémon to avoid using: rock, steel, normal, ice, dark, bug. All these Pokémon either have a weakness against fighting Pokémon or fighting Pokémon resist them.
Pokémon to use: Flying, if you’re careful and psychic.
Whew, that was some work out, just one more to go!
The Elite 4, Part 4 – Caitlin
Don’t worry, I’m not going to make some pervy comment about her, she’s far too stuck up. You can find her bedroom (oooo) at the top the stairs at the top right of the main area: let’s look at the stats.
Elite 4 Member: Caitlin Type: Psychic
Pokémon: Reuniclus Lv. 48, Musharna Lv. 48, Sigilyph Lv. 48, Gothitelle Lv. 50
A strong dark Pokémon should make light work of most of her Pokémon, though Musharna has quite a high defence so that might take a bit longer. If you want to mix things up you could use a rock or ice Pokémon for Sigilyph. For some reason most of her Pokémon know a ghost move and an electric move.
Pokémon to avoid using: water, I wouldn’t risk it with all the electric moves. Fighting, unless it’s a Scrafty, then it’s resistant to psychic moves, though Sigilyph might be a problem.
Pokémon to use: Dark. I like to use Bisharp, high attack and lots of resistances. I would suggest ghost but they almost all have a ghost move.
That’s the end of the Elite 4 but not the end of the game. Next up: N’s Castle.
N’s Castle Part 1: N and the Dragons
I’ve tried to put as little plot as possible, it’s bloody brilliant, the most cinematic ending of any Pokémon game. At N’s Castle you’ll get the chance to heal, have access to a PC, and even teleport back to the Pokémon League to buy items. Before you think you’re ready to face N make a space in your Pokémon party (this is optional, if you’re happy with your team as it is that’s fine). Just before you fight N you get the chance to catch Reshiram (if you’re playing black) or Zekrom (if you’re playing white). Don’t worry about it, you can take it on however you want, so if you want to take your time to catch it or if you want to use the Master Ball it doesn’t really matter. Your party will be healed before you battle N. If there was a space in your party for your new dragon Pokémon your party will be rearranged and that will be the Pokémon you send out first. Let’s look at the stats:
Team Plasma: N
Pokémon: Zekrom (black)/Reshiram (white) Lv. 52, Klinklang Lv. 50, Zoroark Lv.50, Carracosta Lv.50, Archeops Lv. 50, Vanilluxe Lv. 50
This is a very unbalanced team; most of his Pokémon are weak against fighting Pokémon. His dragon has a slight level advantage over yours. Stick to the dragon type attacks for super effective damage. You’ll probably have to keep a close eye on your dragon’s health. He might try to trick you with his Zoroark, so unless you see him send out “Archeops” you should try to use a fighting attack, it’ll more than likely knock out the Pokémon or at the very least expose a hidden Zoroark.
I’m not going to tell you what to use directly this time, trust in your own judgement and believe in yourself, and all those other anime clichés. Over all this time you’ve built up a team leading to this moment.
N’s Castle Part 2: Ghetsis
Again I don’t want to spoil the plot. So for the final time in the main story…let’s look at the stats:
Team Plasma: Ghetsis
Pokémon: Cofagrigus Lv. 52, Bouffalant Lv.52, Seismitoad lv. 52, Bisharp Lv. 52, Elektross Lv. 52, Hydreigon Lv. 54
Once again your team will be healed before the battle and your dragon is still first in your party. You won’t have the chance to rearrange your party before this battle. Two of these Pokémon you’ll have seen during the Elite 4 so you should know how to deal with them. A fighting Pokémon will do wonders against Bouffalant and Hydreigon. Grass should help with Seismitoad but it has a poison move so watch yourself. Elektross and Hydreigon’s ability is Levitate, meaning they are not affected by ground type moves, so try to work around that.
That’s it! The end of the game! Sit back, relax and watch the end credits! But don’t think this is the end of my Pokémon tips, this is only the tip of the Wailord!